8 Insights from Benchmarking Frontier Language Models on Web App Code Generation This paper presents insights from evaluating 16 frontier large language models (LLMs) on the WebApp1K benchmark, a test suite designed to assess the ability of LLMs to generate web application code. The results reveal that while all models possess similar underlying knowledge, their performance is differentiated by the frequency of mistakes they make. By analyzing lines of code (LOC) and failure distributions, we find that writing correct code is more complex than generating incorrect code. Furthermore, prompt engineering shows limited efficacy in reducing errors beyond specific cases. These findings suggest that further advancements in coding LLM should emphasize on model reliability and mistake minimization. 1 authors · Sep 8, 2024 3
- WALL: A Web Application for Automated Quality Assurance using Large Language Models As software projects become increasingly complex, the volume and variety of issues in code files have grown substantially. Addressing this challenge requires efficient issue detection, resolution, and evaluation tools. This paper presents WALL, a web application that integrates SonarQube and large language models (LLMs) such as GPT-3.5 Turbo and GPT-4o to automate these tasks. WALL comprises three modules: an issue extraction tool, code issues reviser, and code comparison tool. Together, they enable a seamless pipeline for detecting software issues, generating automated code revisions, and evaluating the accuracy of revisions. Our experiments, conducted on 563 files with over 7,599 issues, demonstrate WALL's effectiveness in reducing human effort while maintaining high-quality revisions. Results show that employing a hybrid approach of cost-effective and advanced LLMs can significantly lower costs and improve revision rates. Future work aims to enhance WALL's capabilities by integrating open-source LLMs and eliminating human intervention, paving the way for fully automated code quality management. Ontario Tech University · Sep 11, 2025
- EvoGit: Decentralized Code Evolution via Git-Based Multi-Agent Collaboration We introduce EvoGit, a decentralized multi-agent framework for collaborative software development driven by autonomous code evolution. EvoGit deploys a population of independent coding agents, each proposing edits to a shared codebase without centralized coordination, explicit message passing, or shared memory. Instead, all coordination emerges through a Git-based phylogenetic graph that tracks the full version lineage and enables agents to asynchronously read from and write to the evolving code repository. This graph-based structure supports fine-grained branching, implicit concurrency, and scalable agent interaction while preserving a consistent historical record. Human involvement is minimal but strategic: users define high-level goals, periodically review the graph, and provide lightweight feedback to promote promising directions or prune unproductive ones. Experiments demonstrate EvoGit's ability to autonomously produce functional and modular software artifacts across two real-world tasks: (1) building a web application from scratch using modern frameworks, and (2) constructing a meta-level system that evolves its own language-model-guided solver for the bin-packing optimization problem. Our results underscore EvoGit's potential to establish a new paradigm for decentralized, automated, and continual software development. EvoGit is open-sourced at https://github.com/BillHuang2001/evogit. 3 authors · Jun 1, 2025
- ChatGPT Prompt Patterns for Improving Code Quality, Refactoring, Requirements Elicitation, and Software Design This paper presents prompt design techniques for software engineering, in the form of patterns, to solve common problems when using large language models (LLMs), such as ChatGPT to automate common software engineering activities, such as ensuring code is decoupled from third-party libraries and simulating a web application API before it is implemented. This paper provides two contributions to research on using LLMs for software engineering. First, it provides a catalog of patterns for software engineering that classifies patterns according to the types of problems they solve. Second, it explores several prompt patterns that have been applied to improve requirements elicitation, rapid prototyping, code quality, refactoring, and system design. 5 authors · Mar 11, 2023
- TableLLM: Enabling Tabular Data Manipulation by LLMs in Real Office Usage Scenarios We introduce TableLLM, a robust large language model (LLM) with 13 billion parameters, purpose-built for proficiently handling tabular data manipulation tasks, whether they are embedded within documents or spreadsheets, catering to real-world office scenarios. We propose a distant supervision method for training, which comprises a reasoning process extension strategy, aiding in training LLMs to understand reasoning patterns more effectively as well as a cross-way validation strategy, ensuring the quality of the automatically generated data. To evaluate the performance of TableLLM, we have crafted a benchmark tailored to address both document and spreadsheet formats as well as constructed a well-organized evaluation pipeline capable of handling both scenarios. Thorough evaluations underscore the advantages of TableLLM when compared to various existing general-purpose and tabular data-focused LLMs. We have publicly released the model checkpoint, source code, benchmarks, and a web application for user interaction. 14 authors · Mar 28, 2024
2 Web-Bench: A LLM Code Benchmark Based on Web Standards and Frameworks The application of large language models (LLMs) in the field of coding is evolving rapidly: from code assistants, to autonomous coding agents, and then to generating complete projects through natural language. Early LLM code benchmarks primarily focused on code generation accuracy, but these benchmarks have gradually become saturated. Benchmark saturation weakens their guiding role for LLMs. For example, HumanEval Pass@1 has reached 99.4% and MBPP 94.2%. Among various attempts to address benchmark saturation, approaches based on software engineering have stood out, but the saturation of existing software engineering benchmarks is rapidly increasing. To address this, we propose a new benchmark, Web-Bench, which contains 50 projects, each consisting of 20 tasks with sequential dependencies. The tasks implement project features in sequence, simulating real-world human development workflows. When designing Web-Bench, we aim to cover the foundational elements of Web development: Web Standards and Web Frameworks. Given the scale and complexity of these projects, which were designed by engineers with 5 to 10 years of experience, each presents a significant challenge. On average, a single project takes 4 to 8 hours for a senior engineer to complete. On our given benchmark agent (Web-Agent), SOTA (Claude 3.7 Sonnet) achieves only 25.1% Pass@1, significantly lower (better) than SWE-Bench's Verified (65.4%) and Full (33.8%) scores. Finally, we discuss that in any development field, Standards and Frameworks represent foundational knowledge and efficiency tools, respectively, and LLMs require optimization tailored to them. 4 authors · May 12, 2025 1
- Sketch2FullStack: Generating Skeleton Code of Full Stack Website and Application from Sketch using Deep Learning and Computer Vision For a full-stack web or app development, it requires a software firm or more specifically a team of experienced developers to contribute a large portion of their time and resources to design the website and then convert it to code. As a result, the efficiency of the development team is significantly reduced when it comes to converting UI wireframes and database schemas into an actual working system. It would save valuable resources and fasten the overall workflow if the clients or developers can automate this process of converting the pre-made full-stack website design to get a partially working if not fully working code. In this paper, we present a novel approach of generating the skeleton code from sketched images using Deep Learning and Computer Vision approaches. The dataset for training are first-hand sketched images of low fidelity wireframes, database schemas and class diagrams. The approach consists of three parts. First, the front-end or UI elements detection and extraction from custom-made UI wireframes. Second, individual database table creation from schema designs and lastly, creating a class file from class diagrams. 5 authors · Nov 26, 2022
- Boundary-Aware Segmentation Network for Mobile and Web Applications Although deep models have greatly improved the accuracy and robustness of image segmentation, obtaining segmentation results with highly accurate boundaries and fine structures is still a challenging problem. In this paper, we propose a simple yet powerful Boundary-Aware Segmentation Network (BASNet), which comprises a predict-refine architecture and a hybrid loss, for highly accurate image segmentation. The predict-refine architecture consists of a densely supervised encoder-decoder network and a residual refinement module, which are respectively used to predict and refine a segmentation probability map. The hybrid loss is a combination of the binary cross entropy, structural similarity and intersection-over-union losses, which guide the network to learn three-level (ie, pixel-, patch- and map- level) hierarchy representations. We evaluate our BASNet on two reverse tasks including salient object segmentation, camouflaged object segmentation, showing that it achieves very competitive performance with sharp segmentation boundaries. Importantly, BASNet runs at over 70 fps on a single GPU which benefits many potential real applications. Based on BASNet, we further developed two (close to) commercial applications: AR COPY & PASTE, in which BASNet is integrated with augmented reality for "COPYING" and "PASTING" real-world objects, and OBJECT CUT, which is a web-based tool for automatic object background removal. Both applications have already drawn huge amount of attention and have important real-world impacts. The code and two applications will be publicly available at: https://github.com/NathanUA/BASNet. 9 authors · Jan 12, 2021
2 WebApp1K: A Practical Code-Generation Benchmark for Web App Development We introduce WebApp1K, a practical code-generation benchmark to measure LLM ability to develop web apps. This benchmark aims to calibrate LLM output and aid the models to progressively improve code correctness and functionality. The benchmark is lightweight and easy to run. We present the initial version of WebApp1K, and share our findings of running the benchmark against the latest frontier LLMs. First, open source LLMs deliver impressive performance, closely trailing behind GPT-4o and Claude 3.5. Second, model size has strong correlation with code correctness. Third, no prompting techniques have been found to lift performance either universally to all models, or significantly to a single model. 1 authors · Jul 30, 2024 1
- Malware Detection and Prevention using Artificial Intelligence Techniques With the rapid technological advancement, security has become a major issue due to the increase in malware activity that poses a serious threat to the security and safety of both computer systems and stakeholders. To maintain stakeholders, particularly, end users security, protecting the data from fraudulent efforts is one of the most pressing concerns. A set of malicious programming code, scripts, active content, or intrusive software that is designed to destroy intended computer systems and programs or mobile and web applications is referred to as malware. According to a study, naive users are unable to distinguish between malicious and benign applications. Thus, computer systems and mobile applications should be designed to detect malicious activities towards protecting the stakeholders. A number of algorithms are available to detect malware activities by utilizing novel concepts including Artificial Intelligence, Machine Learning, and Deep Learning. In this study, we emphasize Artificial Intelligence (AI) based techniques for detecting and preventing malware activity. We present a detailed review of current malware detection technologies, their shortcomings, and ways to improve efficiency. Our study shows that adopting futuristic approaches for the development of malware detection applications shall provide significant advantages. The comprehension of this synthesis shall help researchers for further research on malware detection and prevention using AI. 11 authors · Jun 25, 2022
6 Identifying Machine-Paraphrased Plagiarism Employing paraphrasing tools to conceal plagiarized text is a severe threat to academic integrity. To enable the detection of machine-paraphrased text, we evaluate the effectiveness of five pre-trained word embedding models combined with machine-learning classifiers and eight state-of-the-art neural language models. We analyzed preprints of research papers, graduation theses, and Wikipedia articles, which we paraphrased using different configurations of the tools SpinBot and SpinnerChief. The best-performing technique, Longformer, achieved an average F1 score of 81.0% (F1=99.7% for SpinBot and F1=71.6% for SpinnerChief cases), while human evaluators achieved F1=78.4% for SpinBot and F1=65.6% for SpinnerChief cases. We show that the automated classification alleviates shortcomings of widely-used text-matching systems, such as Turnitin and PlagScan. To facilitate future research, all data, code, and two web applications showcasing our contributions are openly available at https://github.com/jpwahle/iconf22-paraphrase. 5 authors · Mar 22, 2021
- SingingSDS: A Singing-Capable Spoken Dialogue System for Conversational Roleplay Applications With recent advances in automatic speech recognition (ASR), large language models (LLMs), and text-to-speech (TTS) technologies, spoken dialogue systems (SDS) have become widely accessible. However, most existing SDS are limited to conventional spoken responses. We present SingingSDS, a cascaded SDS that responds through singing rather than speaking, fostering more affective, memorable, and pleasurable interactions in character-based roleplay and interactive entertainment scenarios. SingingSDS employs a modular ASR-LLM-SVS pipeline and supports a wide range of configurations across character personas, ASR and LLM backends, SVS models, melody sources, and voice profiles, tailored to different needs in terms of latency, quality, and musical style. SingingSDS is available as a plug-and-play web demo, featuring modular, open-source code that supports customization and extension. Demo: https://huggingface.co/spaces/espnet/SingingSDS. Code: https://github.com/SingingSDS/SingingSDS. 8 authors · Nov 25, 2025
- COFO: COdeFOrces dataset for Program Classification, Recognition and Tagging In recent years, a lot of technological advances in computer science have aided software programmers to create innovative and real-time user-friendly software. With the creation of the software and the urging interest of people to learn to write software, there is a large collection of source codes that can be found on the web, also known as Big Code, which can be used as a source of data for driving the machine learning applications tending to solve certain software engineering problems. In this paper, we present COFO, a dataset consisting of 809 classes/problems with a total of 369K source codes written in C, C++, Java, and Python programming languages, along with other metadata such as code tags, problem specification, and input-output specifications. COFO has been scraped from the openly available Codeforces website using a selenium-beautifulsoup-python based scraper. We envision that this dataset can be useful for solving machine learning-based problems like program classification/recognition, tagging, predicting program properties, and code comprehension. 3 authors · Mar 23, 2025
1 HuixiangDou: Overcoming Group Chat Scenarios with LLM-based Technical Assistance In this work, we present HuixiangDou, a technical assistant powered by Large Language Models (LLM). This system is designed to assist algorithm developers by providing insightful responses to questions related to open-source algorithm projects, such as computer vision and deep learning projects from OpenMMLab. We further explore the integration of this assistant into the group chats of instant messaging (IM) tools such as WeChat and Lark. Through several iterative improvements and trials, we have developed a sophisticated technical chat assistant capable of effectively answering users' technical questions without causing message flooding. This paper's contributions include: 1) Designing an algorithm pipeline specifically for group chat scenarios; 2) Verifying the reliable performance of text2vec in task rejection; 3) Identifying three critical requirements for LLMs in technical-assistant-like products, namely scoring ability, In-Context Learning (ICL), and Long Context. We have made the source code, android app and web service available at Github (https://github.com/internlm/huixiangdou), OpenXLab (https://openxlab.org.cn/apps/detail/tpoisonooo/huixiangdou-web) and YouTube (https://youtu.be/ylXrT-Tei-Y) to aid in future research and application. HuixiangDou is applicable to any group chat within IM tools. 6 authors · Jan 16, 2024
6 IWR-Bench: Can LVLMs reconstruct interactive webpage from a user interaction video? The webpage-to-code task requires models to understand visual representations of webpages and generate corresponding code. However, existing benchmarks primarily focus on static screenshot-to-code tasks, thereby overlooking the dynamic interactions fundamental to real-world web applications. To address this limitation, this paper introduces IWR-Bench, a novel benchmark for evaluating the capabilities of Large Vision-Language Models (LVLMs) in interactive webpage reconstruction from video. IWR-Bench comprises 113 meticulously curated tasks from 100 real-world websites, with 1,001 actions and featuring diverse interaction complexities (e.g., web games), visual styles, and domains. Aligning with standard web development practices, each task includes not only user interaction videos but also all crawled static assets (e.g., images, videos). This benchmark evaluates models on two fundamental challenges: comprehensive multi-modal reasoning to infer interaction logic from video and assets, and advanced code generation to translate this logic into functional code. An agent-as-a-judge framework with a comprehensive metric system automatically assesses the functional correctness and visual fidelity of generated webpages. Extensive experiments on 28 LVLMs reveal a significant challenge: the best model achieves an overall score of only 36.35%, as functional correctness (24.39% IFS) lags significantly behind visual fidelity (64.25% VFS). These results highlight critical limitations in current models' ability to reason about temporal dynamics and synthesize event-driven logic, establishing IWR-Bench as a challenging frontier for vision-language research. The benchmark and evaluation code will be made publicly available. Code is available at https://github.com/L-O-I/IWR-Bench. IWR-Bench Team · Sep 29, 2025 1
46 OS-Copilot: Towards Generalist Computer Agents with Self-Improvement Autonomous interaction with the computer has been a longstanding challenge with great potential, and the recent proliferation of large language models (LLMs) has markedly accelerated progress in building digital agents. However, most of these agents are designed to interact with a narrow domain, such as a specific software or website. This narrow focus constrains their applicability for general computer tasks. To this end, we introduce OS-Copilot, a framework to build generalist agents capable of interfacing with comprehensive elements in an operating system (OS), including the web, code terminals, files, multimedia, and various third-party applications. We use OS-Copilot to create FRIDAY, a self-improving embodied agent for automating general computer tasks. On GAIA, a general AI assistants benchmark, FRIDAY outperforms previous methods by 35%, showcasing strong generalization to unseen applications via accumulated skills from previous tasks. We also present numerical and quantitative evidence that FRIDAY learns to control and self-improve on Excel and Powerpoint with minimal supervision. Our OS-Copilot framework and empirical findings provide infrastructure and insights for future research toward more capable and general-purpose computer agents. 8 authors · Feb 12, 2024 4